Games are serious business, and at Paper™, we believe they have a lot to teach us about how to motivate students, recognize their accomplishments, and offer a deeper sense of meaning and connection.
[View the full infographic: “Learning is not a game: How gaming elements strengthen education”]
Our Educational Support System (ESS) is designed to promote student engagement, and game elements are a crucial component of how we strive to get students excited about learning.
[READ: “The K-12 guide to game-based learning”]
Here are three ways game attributes can help drive student behavior while connecting learners with meaningful educational journeys.
How should students think of the various educational resources they have at their disposal? Should learners see them as dormant tools that sit idly by until each item has a specific role to play? Or should these resources proactively capture students’ interest, encouraging them to push forward with their academic pursuits?
We believe that our ESS can become an integral part of each student’s learning journey, so we use game elements to drive students back to the platform for more academic support and to build confidence for life.
Specifically, we use:
Progress indicators may be particularly beneficial in situations where internal motivation is harder to find. A recent study on the impact of progress bars and badges found that both elements could be effective in motivating scientists to answer questions on a topic they likely found uninteresting.
Posing a question or prompting students to review their progress indicators is a good start. Additionally, providing recognition for a job well done can help build trust and further reinforce positive behavior.
As we’ve mentioned, badges are one potentially effective way to celebrate various achievements. Other digital tokens may prove helpful for learners too.
On Paper’s ESS, students can earn:
Storytelling is one of the main ways we make sense of the world, and educational experiences are no exception. Giving students the opportunity to construct their own identities within the digital world they inhabit—and providing intriguing narratives for them to engage with—can transform otherwise disconnected learning activities into a cohesive environment that entertains even as it instructs.
On Paper’s ESS, students engage with:
Recent research on the interaction of game elements and various psychological needs indicated that avatars and meaningful stories were among the attributes that positively influenced social relatedness. As learners cultivate their own identities and participate in fun stories, they feel connected and seen.
Game elements serve a broad range of functions in educational environments. By motivating and rewarding positive behavior—and by helping students connect more deeply with learning platforms, academic content, and themselves—game elements can help students truly love learning.
[View the full infographic: “Learning is not a game: How gaming elements strengthen education”]
Looking for more ways to help students take ownership of their learning? Download our latest ebook, “5 ways student-centered interventions can increase engagement.”